Anatomy and Character Sculpture - Project 2 : Character Detailing and Texturing

21/6/2024 - 6/7/2024 / Week 9 - Week 11

Tong Min Xuan / 0362744

Anatomy and Character Sculpture/Bachelor of Design (Hons) in Creative Media

Project 2 : Character Detailing and Texturing



INSTRUCTIONS      

  

You are to continue with the previous sculpt from Project 1 to further enhancement. You may add sufficient details and textures to the character sculpt by utiliziing thorough studies of anatomy principles in your sculpt. Details should uplift the character persona which will add visual narrative to the output produced. Below are the list of components to be achieved in this project:
  • Character Persona
  • Skin Details
  • Scars and bumps
  • Creases 
  • Color implementation
  • Light setup
  • FINAL RENDER

Fig 1.0 Character Turnaround

Based on the costume I designed for my character, I started blocking out its clothes


PROCESS :

Fig 1.2 Outfit Screenshot

Fig 1.3 Outfit Screenshot


Fig 1.4 Outfit Screenshot


Fig 1.5 Outfit Screenshot


Fig 1.6 Outfit Screenshot


I blockout the costume step by step based on the example image, and this is what the finished costume looks like.


Fig 1.7 Project 2 Turnaround


Fig 1.8 Project 2

After showing it to Mr Kannan, Mr Kannan also gave me some suggestions.

Fig 1.9



   
Fig 2.0 Project 2 Compilation



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