Game Art - Exercise
25/9/2024 - 24/11/2024 : (Week 1- Week 9)
Tong Min Xuan / 0362744
Game Art/Bachelor of Design (Hons) in Creative Media
Fundamentals - Exercise
INSTRUCTIONS
Exercise - World Creation (Fantasy )
You are to choose a game that you intend to alter the art direction/aesthetics. (*note that you are not creating a game design, only art) Based on your choice you are to then create a world with initial concept arts and collections of reference and extracting information/components that is shown in your mood board which explains the following:
- Time
- Era
- Ambience and mood
- Back story
- Crisis
- Culture – design component representing their race, worship, colors, materials used, etc
- Ecosystem – who lives there, what do they do, animals, creatures, flora etc
- Geolocation – plain, mountain pass, dungeons, temples ruins, highlands, sea, river, forest etc.
- Architectural design – structure, monuments, relics etc
- Resource – nuclear, oil, crystal etc
- Genre – Horror, Comedy, Drama etc
- Target audience – range max to 8 years
- Theme - (Fantasy – South East Asian) + Sci-fi, Post War, Post Apocalypse, Medieval, etc.
- Classes/hierarchy
- Transport – man made, animal, hybrids, portals etc.
IDEATION
"Identity V" is a 3D game. It features a stylized, gothic visual aesthetic and allows players to navigate a three- dimensional environment, enhancing the horror and suspense elements of the gameplay.
Players take on the roles of either survivors or a hunter. Survivors work together to decode cipher machines and escape the map, while the hunter aims to capture them. The game features unique characters with distinct abilities, creating a strategic gameplay experience. Are you looking for specific aspects, like character details or gameplay mechanics?
Since the game I'm choosing is in the horror genre, I'll be doing
a darker European architectural style with darker tones overall
perspective unique
draw with a propal line structure
Color Palette: The game predominantly uses a muted and desaturated color palette, with deep purples, blacks, and grays, punctuated by accents of blood-red, golden, or icy blue hues. This contributes to a melancholic, eerie atmosphere.
REFLECTION





Comments
Post a Comment